Files
Regolith/docs/SDK_DEEP_DIVE.md
gavrielc 6f02ee530b Adds Agent Swarms
* feat: streaming container mode, IPC messaging, agent teams support

Major architectural shift from single-shot container runs to long-lived
streaming containers with IPC-based message injection.

- Agent runner: query loop with AsyncIterable prompt to keep stdin open
  for agent teams (fixes isSingleUserTurn premature shutdown)
- New standalone stdio MCP server (ipc-mcp-stdio.ts) inheritable by
  subagents, with send_message and schedule_task tools
- Streaming output: parse OUTPUT_START/END markers in real-time, send
  results to WhatsApp as they arrive
- IPC file-based messaging: host writes to ipc/{group}/input/, agent
  polls for follow-up messages without respawning containers
- Per-group settings.json with CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1
- SDK bumped to 0.2.34 for TeamCreate tool support
- Container idle timeout (30min) with _close sentinel for shutdown
- Orphaned container cleanup on startup
- alwaysRespond flag for groups that skip trigger pattern check
- Uncaught exception/rejection handlers with timestamps in logger
- Combined SDK documentation into single deep dive reference

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* chore: remove unused ipc-mcp.ts (replaced by ipc-mcp-stdio.ts)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: clarify agent communication model in docs and tool descriptions

- CLAUDE.md (main + global): split communication instructions into
  "responding to messages" vs "scheduled tasks" sections
- send_message tool: note that scheduled task output is not sent to user
- Remove structured output (outputFormat) — not needed with current flow
- Regular output is sent to WhatsApp; scheduled task output is only logged

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* chore: ignore dynamic group data while preserving base structure

Only track groups/main/CLAUDE.md and groups/global/CLAUDE.md. All other
group directories and files are ignored to prevent tracking user-specific
session data.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: resolve critical bugs in streaming container mode

Bug 1 (scheduled task hang): Task scheduler now passes onOutput callback
with idle timer that writes _close sentinel after IDLE_TIMEOUT, so
containers exit cleanly instead of blocking queue slots for 30 minutes.
Scheduled tasks stay alive for interactive follow-up via IPC.

Bug 2 (timeout disabled): Remove resetTimeout() from stderr handler.
SDK writes debug logs continuously, resetting the timer on every line.
Timeout now only resets on actual output markers in stdout.

Bug 3 (trigger bypass): Piped messages in startMessageLoop now check
trigger pattern for non-main groups. Non-trigger messages accumulate in
DB and are pulled as context via getMessagesSince when a trigger arrives.

Bug 7 (non-atomic IPC writes): GroupQueue.sendMessage uses temp file +
rename for atomic writes, matching ipc-mcp-stdio.ts pattern.

Also: flip isVerbose back to false (debug leftover), add isScheduledTask
to host-side ContainerInput interface.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: idle timer not starting + scheduled task groupFolder missing

Two bugs that prevented the scheduled task idle timeout fix from working:

1. onOutput was only called when parsed.result !== null, but session
   update markers have result: null. The idle timer never started for
   "silent" query completions, leaving containers parked at
   waitForIpcMessage until hard timeout.

2. Scheduler's onProcess callback didn't pass groupFolder to
   queue.registerProcess, so closeStdin no-oped (groupFolder was null).
   The _close sentinel was never written even when the idle timer fired.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: duplicate messages and timestamp rollback in piping path

Two bugs introduced by the trigger context accumulation change:

1. processGroupMessages didn't advance lastAgentTimestamp until after
   the container finished. The piping path's getMessagesSince(lastAgent
   Timestamp) re-fetched messages already sent as the initial prompt,
   causing duplicates.

2. processGroupMessages overwrote lastAgentTimestamp with the original
   batch timestamp on completion, rolling back any advancement made by
   the piping path while the container was running.

Fix: advance lastAgentTimestamp immediately after building the prompt,
before starting the container. This matches the piping path behavior
and eliminates both the overlap and the rollback.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: container idles 30 extra minutes after _close during query

When _close was detected during pollIpcDuringQuery, it was consumed
(deleted) and stream.end() was called. But after runQuery returned,
main() still emitted a session-update marker (resetting the host's idle
timer) and called waitForIpcMessage (which polled forever since _close
was already gone). The container had to wait for a second _close.

Fix: runQuery now returns closedDuringQuery. When true, main() skips
the session-update marker and waitForIpcMessage, exiting immediately.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: resume branching, internal tags, and output forwarding

- Fix resume branching: pass resumeSessionAt with last assistant UUID
  to anchor each query loop resume to the correct conversation tree
  position. Prevents agent responses landing on invisible branches
  when agent teams subagents create parallel JSONL entries.

- Add <internal> tag stripping: agent can wrap internal reasoning in
  <internal> tags which are logged but not sent to WhatsApp. Prevents
  duplicate messages and internal monologue reaching users.

- Forward scheduled task output: scheduled tasks now send result text
  to WhatsApp (with <internal> stripping), matching regular message
  behavior. No more special-case instructions.

- Update Communication guidance in CLAUDE.md: simplified to "your
  output is sent to the user or group" with soft guidance on
  <internal> tags and send_message usage.

- Add messaging behavior docs to schedule_task tool: prompts the
  scheduling agent to include guidance on whether the task should
  always/conditionally/never message the user.

- Mount security: containerPath now optional, defaults to basename
  of hostPath.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: cursor rollback on error, flush guard, verbose logging

- Roll back lastAgentTimestamp on container error so retries can
  re-process the messages instead of silently losing them.

- Add guard flag to flushOutgoingQueue to prevent duplicate sends
  from concurrent flushes during rapid WA reconnects.

- Revert isVerbose from hardcoded false back to env-based check
  (LOG_LEVEL=debug|trace).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: orphan container cleanup was silently failing

The startup cleanup used `container ls --format {{.Names}}` which is
Docker Go-template syntax. Apple Container only supports `--format json`
or `--format table`. The command errored with exit code 64, but the
catch block silently swallowed it — orphan containers were never cleaned
up on restart.

Fixed to use `--format json` and parse `configuration.id` from the
JSON output. Also filters by `status: running` and logs a warning on
failure instead of silently catching.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* docs: add Discord badge and community section

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: idle timer reset on null results and flush queue message loss

- Only reset idle timer on actual results (non-null), not session-update
  markers. Prevents containers staying alive 30 extra minutes after the
  agent finishes work.
- flushOutgoingQueue now uses shift() instead of splice(0) so unattempted
  messages stay in the queue if an unexpected error bails the loop.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* docs: add Agent Swarms to README

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: update Telegram skill for current architecture

Rewrite integration instructions to match the per-group queue/SQLite
architecture: remove onMessage callback pattern (store to DB, let
message loop pick up), fix startSchedulerLoop signature, add
TELEGRAM_ONLY service startup, SQLite registration, data/env/env sync,
@mention-to-trigger translation, and BotFather group privacy docs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: Telegram skill message chunking, media placeholders, chat discovery

- Split long messages at Telegram's 4096 char limit to prevent silent
  send failures
- Store placeholder text for non-text messages (photos, voice, stickers,
  etc.) so the agent knows media was sent
- Update getAvailableGroups filter to include tg: chats so the agent can
  discover and register Telegram chats via IPC
- Fix removal step numbering

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* docs: update REQUIREMENTS.md and SPEC.md for SQLite architecture

- Replace all registered_groups.json / sessions.json / router_state.json
  references with SQLite equivalents
- Fix CONTAINER_TIMEOUT default (300000 → 1800000)
- Add missing config exports (IDLE_TIMEOUT, MAX_CONCURRENT_CONTAINERS)
- Update folder structure: add missing src files (logger, group-queue,
  mount-security), remove non-existent utils.ts, list all skills
- Fix agent-runner entry (ipc-mcp.ts → ipc-mcp-stdio.ts)
- Update startup sequence to reflect per-group queue architecture
- Fix env mounting description (data/env/env, not extracted vars)
- Update troubleshooting to use sqlite3 commands

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* docs: fix README architecture description, revert SPEC.md env error

- README: update architecture blurb to mention per-group queue, add
  group-queue.ts to key files, update file descriptions
- SPEC.md: restore correct credential filtering description (only auth
  vars are extracted from .env, not the full file)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 02:50:43 +02:00

24 KiB
Raw Blame History

Claude Agent SDK Deep Dive

Findings from reverse-engineering @anthropic-ai/claude-agent-sdk v0.2.290.2.34 to understand how query() works, why agent teams subagents were being killed, and how to fix it. Supplemented with official SDK reference docs.

Architecture

Agent Runner (our code)
  └── query() → SDK (sdk.mjs)
        └── spawns CLI subprocess (cli.js)
              └── Claude API calls, tool execution
              └── Task tool → spawns subagent subprocesses

The SDK spawns cli.js as a child process with --output-format stream-json --input-format stream-json --print --verbose flags. Communication happens via JSON-lines on stdin/stdout.

query() returns a Query object extending AsyncGenerator<SDKMessage, void>. Internally:

  • SDK spawns CLI as a child process, communicates via stdin/stdout JSON lines
  • SDK's readMessages() reads from CLI stdout, enqueues into internal stream
  • readSdkMessages() async generator yields from that stream
  • [Symbol.asyncIterator] returns readSdkMessages()
  • Iterator returns done: true only when CLI closes stdout

Both V1 (query()) and V2 (createSession/send/stream) use the exact same three-layer architecture:

SDK (sdk.mjs)           CLI Process (cli.js)
--------------          --------------------
XX Transport  ------>   stdin reader (bd1)
  (spawn cli.js)           |
$X Query      <------   stdout writer
  (JSON-lines)             |
                        EZ() recursive generator
                           |
                        Anthropic Messages API

The Core Agent Loop (EZ)

Inside the CLI, the agentic loop is a recursive async generator called EZ(), not an iterative while loop:

EZ({ messages, systemPrompt, canUseTool, maxTurns, turnCount=1, ... })

Each invocation = one API call to Claude (one "turn").

Flow per turn:

  1. Prepare messages — trim context, run compaction if needed
  2. Call the Anthropic API (via mW1 streaming function)
  3. Extract tool_use blocks from the response
  4. Branch:
    • If no tool_use blocks → stop (run stop hooks, return)
    • If tool_use blocks present → execute tools, increment turnCount, recurse

All complex logic — the agent loop, tool execution, background tasks, teammate orchestration — runs inside the CLI subprocess. query() is a thin transport wrapper.

query() Options

Full Options type from the official docs:

Property Type Default Description
abortController AbortController new AbortController() Controller for cancelling operations
additionalDirectories string[] [] Additional directories Claude can access
agents Record<string, AgentDefinition> undefined Programmatically define subagents (not agent teams — no orchestration)
allowDangerouslySkipPermissions boolean false Required when using permissionMode: 'bypassPermissions'
allowedTools string[] All tools List of allowed tool names
betas SdkBeta[] [] Beta features (e.g., ['context-1m-2025-08-07'] for 1M context)
canUseTool CanUseTool undefined Custom permission function for tool usage
continue boolean false Continue the most recent conversation
cwd string process.cwd() Current working directory
disallowedTools string[] [] List of disallowed tool names
enableFileCheckpointing boolean false Enable file change tracking for rewinding
env Dict<string> process.env Environment variables
executable 'bun' | 'deno' | 'node' Auto-detected JavaScript runtime
fallbackModel string undefined Model to use if primary fails
forkSession boolean false When resuming, fork to a new session ID instead of continuing original
hooks Partial<Record<HookEvent, HookCallbackMatcher[]>> {} Hook callbacks for events
includePartialMessages boolean false Include partial message events (streaming)
maxBudgetUsd number undefined Maximum budget in USD for the query
maxThinkingTokens number undefined Maximum tokens for thinking process
maxTurns number undefined Maximum conversation turns
mcpServers Record<string, McpServerConfig> {} MCP server configurations
model string Default from CLI Claude model to use
outputFormat { type: 'json_schema', schema: JSONSchema } undefined Structured output format
pathToClaudeCodeExecutable string Uses built-in Path to Claude Code executable
permissionMode PermissionMode 'default' Permission mode
plugins SdkPluginConfig[] [] Load custom plugins from local paths
resume string undefined Session ID to resume
resumeSessionAt string undefined Resume session at a specific message UUID
sandbox SandboxSettings undefined Sandbox behavior configuration
settingSources SettingSource[] [] (none) Which filesystem settings to load. Must include 'project' to load CLAUDE.md
stderr (data: string) => void undefined Callback for stderr output
systemPrompt string | { type: 'preset'; preset: 'claude_code'; append?: string } undefined System prompt. Use preset to get Claude Code's prompt, with optional append
tools string[] | { type: 'preset'; preset: 'claude_code' } undefined Tool configuration

PermissionMode

type PermissionMode = 'default' | 'acceptEdits' | 'bypassPermissions' | 'plan';

SettingSource

type SettingSource = 'user' | 'project' | 'local';
// 'user'    → ~/.claude/settings.json
// 'project' → .claude/settings.json (version controlled)
// 'local'   → .claude/settings.local.json (gitignored)

When omitted, SDK loads NO filesystem settings (isolation by default). Precedence: local > project > user. Programmatic options always override filesystem settings.

AgentDefinition

Programmatic subagents (NOT agent teams — these are simpler, no inter-agent coordination):

type AgentDefinition = {
  description: string;  // When to use this agent
  tools?: string[];     // Allowed tools (inherits all if omitted)
  prompt: string;       // Agent's system prompt
  model?: 'sonnet' | 'opus' | 'haiku' | 'inherit';
}

McpServerConfig

type McpServerConfig =
  | { type?: 'stdio'; command: string; args?: string[]; env?: Record<string, string> }
  | { type: 'sse'; url: string; headers?: Record<string, string> }
  | { type: 'http'; url: string; headers?: Record<string, string> }
  | { type: 'sdk'; name: string; instance: McpServer }  // in-process

SdkBeta

type SdkBeta = 'context-1m-2025-08-07';
// Enables 1M token context window for Opus 4.6, Sonnet 4.5, Sonnet 4

CanUseTool

type CanUseTool = (
  toolName: string,
  input: ToolInput,
  options: { signal: AbortSignal; suggestions?: PermissionUpdate[] }
) => Promise<PermissionResult>;

type PermissionResult =
  | { behavior: 'allow'; updatedInput: ToolInput; updatedPermissions?: PermissionUpdate[] }
  | { behavior: 'deny'; message: string; interrupt?: boolean };

SDKMessage Types

query() can yield 16 message types. The official docs show a simplified union of 7, but sdk.d.ts has the full set:

Type Subtype Purpose
system init Session initialized, contains session_id, tools, model
system task_notification Background agent completed/failed/stopped
system compact_boundary Conversation was compacted
system status Status change (e.g. compacting)
system hook_started Hook execution started
system hook_progress Hook progress output
system hook_response Hook completed
system files_persisted Files saved
assistant Claude's response (text + tool calls)
user User message (internal)
user (replay) Replayed user message on resume
result success / error_* Final result of a prompt processing round
stream_event Partial streaming (when includePartialMessages)
tool_progress Long-running tool progress
auth_status Authentication state changes
tool_use_summary Summary of preceding tool uses

SDKTaskNotificationMessage (sdk.d.ts:1507)

type SDKTaskNotificationMessage = {
  type: 'system';
  subtype: 'task_notification';
  task_id: string;
  status: 'completed' | 'failed' | 'stopped';
  output_file: string;
  summary: string;
  uuid: UUID;
  session_id: string;
};

SDKResultMessage (sdk.d.ts:1375)

Two variants with shared fields:

// Shared fields on both variants:
// uuid, session_id, duration_ms, duration_api_ms, is_error, num_turns,
// total_cost_usd, usage: NonNullableUsage, modelUsage, permission_denials

// Success:
type SDKResultSuccess = {
  type: 'result';
  subtype: 'success';
  result: string;
  structured_output?: unknown;
  // ...shared fields
};

// Error:
type SDKResultError = {
  type: 'result';
  subtype: 'error_during_execution' | 'error_max_turns' | 'error_max_budget_usd' | 'error_max_structured_output_retries';
  errors: string[];
  // ...shared fields
};

Useful fields on result: total_cost_usd, duration_ms, num_turns, modelUsage (per-model breakdown with costUSD, inputTokens, outputTokens, contextWindow).

SDKAssistantMessage

type SDKAssistantMessage = {
  type: 'assistant';
  uuid: UUID;
  session_id: string;
  message: APIAssistantMessage; // From Anthropic SDK
  parent_tool_use_id: string | null; // Non-null when from subagent
};

SDKSystemMessage (init)

type SDKSystemMessage = {
  type: 'system';
  subtype: 'init';
  uuid: UUID;
  session_id: string;
  apiKeySource: ApiKeySource;
  cwd: string;
  tools: string[];
  mcp_servers: { name: string; status: string }[];
  model: string;
  permissionMode: PermissionMode;
  slash_commands: string[];
  output_style: string;
};

Turn Behavior: When the Agent Stops vs Continues

When the Agent STOPS (no more API calls)

1. No tool_use blocks in response (THE PRIMARY CASE)

Claude responded with text only — it decided it has completed the task. The API's stop_reason will be "end_turn". The SDK does NOT make this decision — it's entirely driven by Claude's model output.

2. Max turns exceeded — Results in SDKResultError with subtype: "error_max_turns".

3. Abort signal — User interruption via abortController.

4. Budget exceededtotalCost >= maxBudgetUsd"error_max_budget_usd".

5. Stop hook prevents continuation — Hook returns {preventContinuation: true}.

When the Agent CONTINUES (makes another API call)

1. Response contains tool_use blocks (THE PRIMARY CASE) — Execute tools, increment turnCount, recurse into EZ.

2. max_output_tokens recovery — Up to 3 retries with a "break your work into smaller pieces" context message.

3. Stop hook blocking errors — Errors fed back as context messages, loop continues.

4. Model fallback — Retry with fallback model (one-time).

Decision Table

Condition Action Result Type
Response has tool_use blocks Execute tools, recurse into EZ continues
Response has NO tool_use blocks Run stop hooks, return success
turnCount > maxTurns Yield max_turns_reached error_max_turns
totalCost >= maxBudgetUsd Yield budget error error_max_budget_usd
abortController.signal.aborted Yield interrupted msg depends on context
stop_reason === "max_tokens" (output) Retry up to 3x with recovery prompt continues
Stop hook preventContinuation Return immediately success
Stop hook blocking error Feed error back, recurse continues
Model fallback error Retry with fallback model (one-time) continues

Subagent Execution Modes

Case 1: Synchronous Subagents (run_in_background: false) — BLOCKS

Parent agent calls Task tool → VR() runs EZ() for subagent → parent waits for full result → tool result returned to parent → parent continues.

The subagent runs the full recursive EZ loop. The parent's tool execution is suspended via await. There is a mid-execution "promotion" mechanism: a synchronous subagent can be promoted to background via Promise.race() against a backgroundSignal promise.

Case 2: Background Tasks (run_in_background: true) — DOES NOT WAIT

  • Bash tool: Command spawned, tool returns immediately with empty result + backgroundTaskId
  • Task/Agent tool: Subagent launched in fire-and-forget wrapper (g01()), tool returns immediately with status: "async_launched" + outputFile path

Zero "wait for background tasks" logic before emitting the type: "result" message. When a background task completes, an SDKTaskNotificationMessage is emitted separately.

Case 3: Agent Teams (TeammateTool / SendMessage) — RESULT FIRST, THEN POLLING

The team leader runs its normal EZ loop, which includes spawning teammates. When the leader's EZ loop finishes, type: "result" is emitted. Then the leader enters a post-result polling loop:

while (true) {
    // Check if no active teammates AND no running tasks → break
    // Check for unread messages from teammates → re-inject as new prompt, restart EZ loop
    // If stdin closed with active teammates → inject shutdown prompt
    // Poll every 500ms
}

From the SDK consumer's perspective: you receive the initial type: "result", but the AsyncGenerator may continue yielding more messages as the team leader processes teammate responses and re-enters the agent loop. The generator only truly finishes when all teammates have shut down.

The isSingleUserTurn Problem

From sdk.mjs:

QK = typeof X === "string"  // isSingleUserTurn = true when prompt is a string

When isSingleUserTurn is true and the first result message arrives:

if (this.isSingleUserTurn) {
  this.transport.endInput();  // closes stdin to CLI
}

This triggers a chain reaction:

  1. SDK closes CLI stdin
  2. CLI detects stdin close
  3. Polling loop sees D = true (stdin closed) with active teammates
  4. Injects shutdown prompt → leader sends shutdown_request to all teammates
  5. Teammates get killed mid-research

The shutdown prompt (found via BGq variable in minified cli.js):

You are running in non-interactive mode and cannot return a response
to the user until your team is shut down.

You MUST shut down your team before preparing your final response:
1. Use requestShutdown to ask each team member to shut down gracefully
2. Wait for shutdown approvals
3. Use the cleanup operation to clean up the team
4. Only then provide your final response to the user

The practical problem

With V1 query() + string prompt + agent teams:

  1. Leader spawns teammates, they start researching
  2. Leader's EZ loop ends ("I've dispatched the team, they're working on it")
  3. type: "result" emitted
  4. SDK sees isSingleUserTurn = true → closes stdin immediately
  5. Polling loop detects stdin closed + active teammates → injects shutdown prompt
  6. Leader sends shutdown_request to all teammates
  7. Teammates could be 10 seconds into a 5-minute research task and they get told to stop

The Fix: Streaming Input Mode

Instead of passing a string prompt (which sets isSingleUserTurn = true), pass an AsyncIterable<SDKUserMessage>:

// Before (broken for agent teams):
query({ prompt: "do something" })

// After (keeps CLI alive):
query({ prompt: asyncIterableOfMessages })

When prompt is an AsyncIterable:

  • isSingleUserTurn = false
  • SDK does NOT close stdin after first result
  • CLI stays alive, continues processing
  • Background agents keep running
  • task_notification messages flow through the iterator
  • We control when to end the iterable

Additional Benefit: Streaming New Messages

With the async iterable approach, we can push new incoming WhatsApp messages into the iterable while the agent is still working. Instead of queuing messages until the container exits and spawning a new container, we stream them directly into the running session.

Intended Lifecycle with Agent Teams

With the async iterable fix (isSingleUserTurn = false), stdin stays open so the CLI never hits the teammate check or shutdown prompt injection:

1. system/init          → session initialized
2. assistant/user       → Claude reasoning, tool calls, tool results
3. ...                  → more assistant/user turns (spawning subagents, etc.)
4. result #1            → lead agent's first response (capture)
5. task_notification(s) → background agents complete/fail/stop
6. assistant/user       → lead agent continues (processing subagent results)
7. result #2            → lead agent's follow-up response (capture)
8. [iterator done]      → CLI closed stdout, all done

All results are meaningful — capture every one, not just the first.

V1 vs V2 API

V1: query() — One-shot async generator

const q = query({ prompt: "...", options: {...} });
for await (const msg of q) { /* process events */ }
  • When prompt is a string: isSingleUserTurn = true → stdin auto-closes after first result
  • For multi-turn: must pass an AsyncIterable<SDKUserMessage> and manage coordination yourself

V2: createSession() + send() / stream() — Persistent session

await using session = unstable_v2_createSession({ model: "..." });
await session.send("first message");
for await (const msg of session.stream()) { /* events */ }
await session.send("follow-up");
for await (const msg of session.stream()) { /* events */ }
  • isSingleUserTurn = false always → stdin stays open
  • send() enqueues into an async queue (QX)
  • stream() yields from the same message generator, stopping on result type
  • Multi-turn is natural — just alternate send() / stream()
  • V2 does NOT call V1 query() internally — both independently create Transport + Query

Comparison Table

Aspect V1 V2
isSingleUserTurn true for string prompt always false
Multi-turn Requires managing AsyncIterable Just call send()/stream()
stdin lifecycle Auto-closes after first result Stays open until close()
Agentic loop Identical EZ() Identical EZ()
Stop conditions Same Same
Session persistence Must pass resume to new query() Built-in via session object
API stability Stable Unstable preview (unstable_v2_* prefix)

Key finding: Zero difference in turn behavior. Both use the same CLI process, the same EZ() recursive generator, and the same decision logic.

Hook Events

type HookEvent =
  | 'PreToolUse'         // Before tool execution
  | 'PostToolUse'        // After successful tool execution
  | 'PostToolUseFailure' // After failed tool execution
  | 'Notification'       // Notification messages
  | 'UserPromptSubmit'   // User prompt submitted
  | 'SessionStart'       // Session started (startup/resume/clear/compact)
  | 'SessionEnd'         // Session ended
  | 'Stop'               // Agent stopping
  | 'SubagentStart'      // Subagent spawned
  | 'SubagentStop'       // Subagent stopped
  | 'PreCompact'         // Before conversation compaction
  | 'PermissionRequest'; // Permission being requested

Hook Configuration

interface HookCallbackMatcher {
  matcher?: string;      // Optional tool name matcher
  hooks: HookCallback[];
}

type HookCallback = (
  input: HookInput,
  toolUseID: string | undefined,
  options: { signal: AbortSignal }
) => Promise<HookJSONOutput>;

Hook Return Values

type HookJSONOutput = AsyncHookJSONOutput | SyncHookJSONOutput;

type AsyncHookJSONOutput = { async: true; asyncTimeout?: number };

type SyncHookJSONOutput = {
  continue?: boolean;
  suppressOutput?: boolean;
  stopReason?: string;
  decision?: 'approve' | 'block';
  systemMessage?: string;
  reason?: string;
  hookSpecificOutput?:
    | { hookEventName: 'PreToolUse'; permissionDecision?: 'allow' | 'deny' | 'ask'; updatedInput?: Record<string, unknown> }
    | { hookEventName: 'UserPromptSubmit'; additionalContext?: string }
    | { hookEventName: 'SessionStart'; additionalContext?: string }
    | { hookEventName: 'PostToolUse'; additionalContext?: string };
};

Subagent Hooks (from sdk.d.ts)

type SubagentStartHookInput = BaseHookInput & {
  hook_event_name: 'SubagentStart';
  agent_id: string;
  agent_type: string;
};

type SubagentStopHookInput = BaseHookInput & {
  hook_event_name: 'SubagentStop';
  stop_hook_active: boolean;
  agent_id: string;
  agent_transcript_path: string;
  agent_type: string;
};

// BaseHookInput = { session_id, transcript_path, cwd, permission_mode? }

Query Interface Methods

The Query object (sdk.d.ts:931). Official docs list these public methods:

interface Query extends AsyncGenerator<SDKMessage, void> {
  interrupt(): Promise<void>;                     // Stop current execution (streaming input mode only)
  rewindFiles(userMessageUuid: string): Promise<void>; // Restore files to state at message (needs enableFileCheckpointing)
  setPermissionMode(mode: PermissionMode): Promise<void>; // Change permissions (streaming input mode only)
  setModel(model?: string): Promise<void>;        // Change model (streaming input mode only)
  setMaxThinkingTokens(max: number | null): Promise<void>; // Change thinking tokens (streaming input mode only)
  supportedCommands(): Promise<SlashCommand[]>;   // Available slash commands
  supportedModels(): Promise<ModelInfo[]>;         // Available models
  mcpServerStatus(): Promise<McpServerStatus[]>;  // MCP server connection status
  accountInfo(): Promise<AccountInfo>;             // Authenticated user info
}

Found in sdk.d.ts but NOT in official docs (may be internal):

  • streamInput(stream) — stream additional user messages
  • close() — forcefully end the query
  • setMcpServers(servers) — dynamically add/remove MCP servers

Sandbox Configuration

type SandboxSettings = {
  enabled?: boolean;
  autoAllowBashIfSandboxed?: boolean;
  excludedCommands?: string[];
  allowUnsandboxedCommands?: boolean;
  network?: {
    allowLocalBinding?: boolean;
    allowUnixSockets?: string[];
    allowAllUnixSockets?: boolean;
    httpProxyPort?: number;
    socksProxyPort?: number;
  };
  ignoreViolations?: {
    file?: string[];
    network?: string[];
  };
};

When allowUnsandboxedCommands is true, the model can set dangerouslyDisableSandbox: true in Bash tool input, which falls back to the canUseTool permission handler.

MCP Server Helpers

tool()

Creates type-safe MCP tool definitions with Zod schemas:

function tool<Schema extends ZodRawShape>(
  name: string,
  description: string,
  inputSchema: Schema,
  handler: (args: z.infer<ZodObject<Schema>>, extra: unknown) => Promise<CallToolResult>
): SdkMcpToolDefinition<Schema>

createSdkMcpServer()

Creates an in-process MCP server (we use stdio instead for subagent inheritance):

function createSdkMcpServer(options: {
  name: string;
  version?: string;
  tools?: Array<SdkMcpToolDefinition<any>>;
}): McpSdkServerConfigWithInstance

Internals Reference

Key minified identifiers (sdk.mjs)

Minified Purpose
s_ V1 query() export
e_ unstable_v2_createSession
Xx unstable_v2_resumeSession
Qx unstable_v2_prompt
U9 V2 Session class (send/stream/close)
XX ProcessTransport (spawns cli.js)
$X Query class (JSON-line routing, async iterable)
QX AsyncQueue (input stream buffer)

Key minified identifiers (cli.js)

Minified Purpose
EZ Core recursive agentic loop (async generator)
_t4 Stop hook handler (runs when no tool_use blocks)
PU1 Streaming tool executor (parallel during API response)
TP6 Standard tool executor (after API response)
GU1 Individual tool executor
lTq SDK session runner (calls EZ directly)
bd1 stdin reader (JSON-lines from transport)
mW1 Anthropic API streaming caller

Key Files

  • sdk.d.ts — All type definitions (1777 lines)
  • sdk-tools.d.ts — Tool input schemas
  • sdk.mjs — SDK runtime (minified, 376KB)
  • cli.js — CLI executable (minified, runs as subprocess)